To fly in our campaign please fill out this form!

You must own B-29 Superfortress to play in our campaign. You can get it here.

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Campaign Rules

First off, I thank everyone for signing up to play our on-line campaign. We have two full groups participating, each with three squadrons of six planes.

You will need to own the game (B-29 Superfortress) to play. You can purchase a copy from Khyber Pass Games.

If you wish to join our group, send me an email using the form link on the site. You will be placed on a reserve list if there are currently no openings.

This is our first campaign. We will fly 35 mission.

For those that have played the B-17 QOTS on-line campaign over the years, the procedure will be familiar to you. For those that have not – here are the guidelines/rules:

IMPORTANT: If you cannot fly a mission - notify me by email. This will count as an excused abort and will not count against you.

Failure to notify me (unexcused abort) two times in a row and you will be permanently grounded, ie - booted out of the campaign.

All rules in the advanced game will be used. The following exceptions are noted:

The mission briefing will be posted on this site with all necessary information to fly the mission. THIS WILL BE POSTED ON THE TARGET for TODAY PAGE. Each player will be notified via email when the new mission is posted. Each player will have 10 days to complete each mission.

There is no need to roll for target, formation position, lead or tail, available air cover, expected Japanese resistance and weather. These will all be determined by the Wing CO and will be posted on the target for today page.

Players will then play the game per the normal rules.

We fly 1 mission at a time.

If the lead bomber of each group hits the target, every player in that specific group will get an extra 5% tacked on to their bomb percentage if they are on target. Off target planes will not get the bonus.

If the lead bomber misses the target or does not bomb for any reason, no bonus will be given.

Remember, your mission parameters will be set and posted. You will be responsible for rolling for gunner assignments, enemy fighters appearing, combat, rolling for flak hits, formation assembly, navigation, and dropping your bombs.

When the mission is complete, each player will fill out the mission completion AAR form. Included in this should be:

  • On or off target and percentage
  • Whether the plane was destroyed. If so, crew killed or POW. Also list the name of your new plane and crew members to replace your lost plane.
  • Number wounded (LW or SW and or rotated home)
  • Crew Changes due to losses.
  • If plane made it back, what damage it incurred. Not necessary but adds color to the AARs.
  • Enemy planes downed or damaged and type.
  • Any crew member that performed beyond the call of duty.
  • Losing a plane on a mission does not mean you are out of the campaign. You get to keep playing with a new plane and crew. If you wish to drop out at any time just let me know via email.

    Any player that does not complete the mission on time will be considered not to have flown for game purposes and have not notified me will be considered an unexcused abort!

    Reminder! Please notify me if you will not be able to fly. If you miss two missions in a row without first notifying me you will be grounded.